Facebook is the King of all time sinks for a lot of people, but I've found that I don't spend nearly as much time at it as many people seem to. and I figured the reason for this is that i have never been sucked into any of the terrible games offered on facebook. we are talking about things like Mafia wars, pirates vs ninjas, and seemingly countless other pyramid schemes involving turning your friends into vampires or farm hands or drug runners.
But in an effort to see if Facebook type casual gaming is the future of all gaming, and to see what is so damn addicting, I have decided to dive in, and blog about what I find.
Day 1: A little research goes along wayThat is to say I jumped onto my Facebook page fully intending to look up Farmville and cut my self out a plot of virtual land, when i noticed an updated from a wow guildy/friend was playing something called D&D Tiny Adventures! Eureka! Now that is something nerdy enough for me to stand behind. I clicked a link though his update to find that several of my friends are playing this game but only one seems to be regressing really far. And he is of course an IT nerd, meaning he gets paid to sit in front of his computer all day, no doubt on facebook most of the time :)
The Adventure Begins...Dun Dun DuuuuuuunMy dreams of growing my own food completely abandoned I dove right into the familiar arms of swords and sorcery. Not being one to deviate from a well trod road, after scanning the 16 or so premade character class combos I choice a male spell caster (natch!) and started exploring the game.
The first thing I did was look at what sorts of characters my other facebook friends had created, and the progress they had made. I was given the option to buff three of them, and being the giving guy that I am I choose to do so (I've found a little good karma goes a long way when RPing).
Next I thought it was time to jump into my first adventure so i could start collecting some Xp and some wealth and save the kingdom I one day plan to rule over with an Iron fist. I was presented with several options for adventures to jump into, and I choose to explore a local forest/marsh that has the locals all in a tizzy due to monsters lurking there abouts.
The game isnt so much turn based as it is, something happens to you, then you have to wait 10-15 minutes to click next, progress the story and see what else happens to you, with a total of seven encouters making up this first little adventure. I was presented with two health potions at the beginings of my journey that have the power to heal 20 of my 22 total health.
Here what happened on my adventure.




| The adventure begins . . . | |
| Barryva sets off into Hornfang Forest to investigate the sinister secret of the mutant monsters. | |
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| Encounter 1: Forest |
Barryva was getting tired of walking along the seemingly endless road through the forest when he heard a horse approaching. Hoping to hitch a ride, he struck up a conversation as the man approached. Barryva made a Charisma check with a difficulty of 12 . . . and rolled 4 They engaged briefly in the usual small talk, which quickly ended when Barryva offended the rider. The rider kicked Barryva to the ground and trampled his leg as he rode off down the long road. Barryva took 8 damage. Barryva gets -3 Strength for 2 encounters. Barryva received 18 XP. | | Charisma check: | | | d20: | 2 | | | | CHA Bonus: | +2 | | | | Total: | 4 | | | | Difficulty: | 12 | | | |  | 8 Damage | | |  | 18 XP |
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Lovely. :{ Its nice to see my natural skill at charming people seems to have leaked directly into the game. not the most fortuitous of starts.
| Encounter 2: Forest |
Barryva was ambushed by a goblin blackblade! The blackblade lunged at him with a glinting dagger. Barryva made an Armor Class check with a difficulty of 24 . . . and rolled 20 Barryva couldn't move aside fast enough and took a light stab to the arm. He finished the fight a moment later but, unfortunately, blood was now streaming down his arm. Barryva took 5 damage. Barryva received 20 XP. Barryva received a Holy Symbol. | | Armor Class check: | | | d20: | 5 | | | | AC Bonus: | +15 | | | | Total: | 20 | | | | Difficulty: | 24 | | | |  | 5 Damage | | |  | 20 XP | | Holy Symbol | | +1 ATT |
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| Barryva used a Potion of Healing. (Heal 20 damage) | |
Damn goblin! and then stupid me! I was down to 9/22 health so I took one of my 2 potions. This didn't seem to be going well. My outlook was that my Facebook GM was just going to slowly kill me in this stupid Forest.
| Encounter 3: Forest |
Barryva was growing quite hungry and decided to throw a balanced stick at a rabbit as he had been taught to do by his uncle. Barryva made a Dexterity check with a difficulty of 12 . . . and rolled 18 It was almost easier than Barryva had remembered. He beaned the first rabbit on the head in one shot. It was a most delicious rabbit, and he felt much better with some meat in his stomach. Barryva gets +5 Constitution for 3 encounters. Barryva received 69 XP. | | Dexterity check: | | | d20: | 16 | | | | DEX Bonus: | +2 | | | | Total: | 18 | | | | Difficulty: | 12 | | | |  | 69 XP |
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Finally a turn of good fortune! take that stupid rabbit!
| The adventure continues . . . | |
| Barryva has reached the end of the forest and slipped into the salty muck of the marsh. | |
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| Encounter 4: Swamp |
While slogging along in the swamp, Barryva came upon a strange looking patch of wet sand. Barryva made a Wisdom check with a difficulty of 9 . . . and rolled 4 Thinking nothing of it, Barryva stomped right on through -- only to find himself waist deep in quicksand! Barryva knew better than to panic and get himself further mired. He relaxed and tried to float. Luckily another adventurer happened along, threw Barryva a rope, and pulled him to safety. Barryva received 16 XP. | | Wisdom check: | | | d20: | 4 | | | | WIS Bonus: | +0 | | | | Total: | 4 | | | | Difficulty: | 9 | | | |  | 16 XP |
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Much like Blanche DuBois, I am now depending on the kindness of strangers. I like that the Dice rolls have an effect on what happens to you in let the RNG choose your own adventure sort of way. Though I am disamyed that i seem to be stupid and tackless with these virtual dice. ANd just how many hapless adventurers did those crafty, and suddenly much more scheming town folk trick into this forest? Clearly its all some arangment they have to feed us to waht ever awaits me further on...
| Encounter 5: Swamp |
Barryva came to a broad stretch of water with some rough stones just breaking the surface. He noticed something glittering on the far shore and thought it would be wise to investigate. Barryva made a Dexterity check with a difficulty of 13 . . . and rolled 11 The crossing was slow, mainly due to Barryva's lack of balance. He tumbled into the deep pool, hitting his head on one of the rocks on the way in. Barryva pulled himself together and swam the rest of the way. On the far shore, he discovered the corpse of an orc raider decaying among the brambles. He buried the poor brute, but not before removing everything he thought its family might want . . . you know, on the very slim chance he would later meet them -- and they wouldn't be trying to kill him. Barryva took 7 damage. Barryva received 33 XP. Barryva received a Potion of Glibness. | | Dexterity check: | | | d20: | 9 | | | | DEX Bonus: | +2 | | | | Total: | 11 | | | | Difficulty: | 13 | | | |  | 7 Damage | | |  | 33 XP | | Potion of Glibness | | +5 CHA for 4 encounters |
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Great more self inflicted damage, and now I'm looting courpses I didn't even kill. I like that the game adds some humor to reason why I am doing this, and it seems to want to add some balance to my appearent lack of charm. The potions must work, I am already liking this dead orc more.
| Encounter 6: Swamp |
Hearing the sounds of battle, Barryva hurried toward them, remaining careful not to be seen. A group of orcs had surrounded a small party of adventurers and was closing in for the kill. Barryva made an Attack Bonus check with a difficulty of 16 . . . and rolled 17 Approaching the nearest orc from behind, Barryva shouted a battle cry as he fircely blasted the brute. This surprise attack turned the battle against the orcs, rallying the frightened adventurers to victory. The orcs had been out raiding all day, and they were carrying plenty of gold. Barryva and the adventurers divided the treasure and parted company. Barryva took 4 damage. Barryva received 72 XP and 22 gold. | | Attack Bonus check: | | | d20: | 13 | | | | ATT Bonus: | +4 | | | | Total: | 17 | | | | Difficulty: | 16 | | | |  | 4 Damage | | |  | 72 XP |  | 22 Gold |
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Nothing cowardly about hiding in the bushes til you can turn the battle to you advantage...nope nothing at all. lol. Nice to see that I am paying it back and helping out out fellow adventurers much like I was with that quicksand business. See, what I said about Karma is true.
Seeing that this adventure was at 6/7 encounters I decided to burn my last health potion, not know what I may encounter
| Barryva used a Potion of Healing. (Heal 20 damage) | |
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| Encounter 7: Final Encounter | (Magic) |
In the dark heart of the salt marsh, Barryva came upon its sinister secret. As he peeked through the reeds, he saw green steam rising from a large black cauldron. Three witches dressed in wispy black rags took turns stirring the concoction heating over glowing red coals. Occasionally one of the witches would ladle some of the green broth into a bowl and place it in a cage with a wild animal. Moments after the animal drank the brew, it cried out as its body twisted into that of a horrible monster. After the first monster burst from its cage and ran off, Barryva knew he had to put an end to this -- now! Barryva made an Intelligence check with a difficulty of 14 . . . and rolled 23 Barryva had a cunning plan. He soaked his cloak in the mud, climbed a tree, and slid out onto a branch over the witches. He dropped the cloak over one of them, dropped down onto the second, and blasted the third one with his Decrepit Wand. Back in town, the inn was abuzz with tales of Barryva's "triple kill." He didn't spread around the story of how he had found some saucy loot in the witches' hut. Barryva received 115 XP and 29 gold. Barryva received a Birchwood Wand. | | Intelligence check: | | | d20: | 19 | | | | INT Bonus: | +4 | | | | Total: | 23 | | | | Difficulty: | 14 | | | |  | 115 XP |  | 29 Gold | | Birchwood Wand | | +1 ATT |
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Success! Witches be trippin. It's nice to see that in a pinch the Dice came through for me in a big big way. I ended this first adventure with 343/1000 xp to lvl
| Having successfully completed the adventure, Barryva headed home to rest. | |
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Verdict As Far as stumble upon games go I think this one was quite a find. I can see my self wasting alot of time on this in the future. I like that the design of the game encourages you to go do something else between turns, because ten minutes is a long time to stare at the clock tick down. Bottom line this game is Fun. Its got a randomness factor that keeps it interesting, the built in GM seems playful and funny, which trust me makes him better then some GM's I've had in the past. And the game has a huge replay value. I am totally sucked in now to try and catch up with and pass some of my friends on the leaderboard. I like the bite sized little adventures, this first one took about an hour total, but i was writing this post while I was doing it! (yeah Efficiency!). I give this game a full on...
Barry Approved!